Northeastern’s one-year, 20 credit hour Graduate Certificate in Game Analytics is a one-of-a-kind program helping students build knowledge for a career as an analyst in the game industry.
Duration of Program
Meets F1 Visa Requirements
The ability to analyze vast amounts of data has become critical as “big data” has rapidly become a competitive space across multiple industries, from games to health care, urban planning, and social media. In the game industry, data-driven techniques for analyzing game data have become a strategic necessity. The game development process has shifted from “design, develop, release” to “design, develop, release, and continuously fine-tune based on analytics.” All free-to-play games on mobile, tablets, touch devices, and web-delivered platforms use analytics to develop strategies for monetization and assessment. As game companies have realized the importance of data analytics in the process of design and production, they have dramatically increased demand for qualified game analysts. Northeastern’s unique Graduate Certificate in Game Analytics is a one-year, 20 credit hour (five courses) program developed to meet this need.
Curriculum focused on data science with an emphasis on analysis of gameplay and other game data
A graduate degree, certificate, or bootcamp from Northeastern—a top-40 university—can accelerate your career through rigorous academic coursework and hands-on professional experience in the area of your interest. Apply now—and take your career to the next level.
Transcripts for all institutions attended
TOEFL or IELTS exam scores for international students
Three letters of recommendation
Official Graduate Record Exam (GRE) General Test scores
An undergraduate or graduate course or equivalent to an introduction to statistics class
Graduate Certificate in Game Analytics General Requirements
Data Science Core
DA 5020 - Collecting, Storing, and Retrieving Data
DA 5030 - Introduction to Data Mining/Machine Learning
INSH 5302 - Information Design and Visual Analytics
Game Science and Design Core
GSND 5110 - Game Design and Analysis
GSND 6350 - Data-Driven Player Modeling
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