The Graduate Certificate in Game Experience Design offers training in the skills, tools, and methods needed to design successful game products, including social and mobile gaming; augmented and virtual reality; as well as games for health, education, and science. Students gain hands-on experience in designing games under faculty with industry expertise in game design. Game design courses focus on innovation; societal impact; and player-centric, experiential design approaches. The Graduate Certificate in Game Experience Design is a one-year, 17-semester-hour program. Upon successful completion of the certificate, students can opt to apply to the Master of Science in Game Science and Design and, if accepted, transfer credits gained through the certificate.
Complete all courses and requirements listed below unless otherwise indicated.
Required Courses
Code | Title | Hours |
---|---|---|
GSND 5110 and GSND 5111 and GSND 5112 | Game Design and Analysis and Seminar for GSND 5110 and Recitation for GSND 5110 | 5 |
GSND 5130 | Mixed Research Methods for Games | 4 |
Electives
Code | Title | Hours |
---|---|---|
Complete 8 semester hours from the following (multiple completions of ARTG 5000 or GSND 6000 may apply to the elective requirement): | 8 | |
Topics in Design | ||
Prototyping for Experience Design | ||
Advanced Topics in Game Design | ||
Exploratory Concept Design | ||
Spatial and Temporal Design | ||
Generative Game Design |
Program Credit/GPA Requirements
17 total semester hours required
Minimum 3.000 GPA required