B.S. Combined Majors in Computer Science and Game Design
For Students Entering in Fall 2012 or Later
March 8, 2013
134
ZA
The 2012 version of this specimen is obsolete
but this version may be found at the following link if desired
2012 Specimen
Semester 1: Fall
CS 1200
CS/IS Overview 1
1
CS 1800
Discrete Structures
4
CS 1801
Recitation for CS 1800
0
CS 2500
Fundamentals of Computer Science 1
4
CS 2501
Lab for CS 2500
1
GAME 1110
Games and Society
4
GAME 1111
Recitation for GAME 1110
0
ENGL 1111
College Writing
4
Co-op Preparation
Starting in Fall 2012, all students will take CS 1210
in the semester before going on co-op.
CS 1210
CS/IS Overview 2: Co-op Preparation
1
Semester 2: Spring
CS 2510
Fundamentals of Computer Science 2
4
CS 2511
Lab for CS 2510
1
CS 2800
Logic and Computation
4
CS 2801
Lab for CS 2800
1
MATH 1260
Math Fundamentals for Games
4
PSYC 1101
Foundations of Psychology
4
Semester 3: Fall
CS 3500
Object-Oriented Design
4
CS 3520
Programming in C++
4
CS 3800
Theory of Computation
4
MATH 1341
Calculus 1 for Science and Engineering
4
Semester 4: Spring
CS 3540
Game Programming
4
CS 3600
Systems & Networks
4
CS 4300
Computer Graphics
4
GAME Elective 1
4
Semester 5: Fall
CS 4850
Building Game Engines
4
CS Elective 1
4
GAME 3700
Game Projects: Pre-Production
4
GAME Elective 2
4
Semester 6: Fall
CS 4500
Software Development
4
CS Elective 2
4
GAME 3800
Game Projects: Assets & Prototyping
4
ENGL 3302
Advanced Writing in the Technical Professions
4
Semester 7: Fall
GAME 4700
Game Design Capstone 1
4
CS/GAME Related Elective 1
4
SOCL 4528
Computers & Society
4
Elective 1
4
Semester 8: Spring
CS 4000
Senior Seminar
1
GAME 4701
Game Design Capstone 2
4
CS/GAME Related Elective 2
4
Elective 2
4
Elective 3
4