B.S. Combined Majors for Computer Science and Game Design
For Students Entering in Fall 2008 or Later
January 13, 2013
136
ZA
The 2009 version of this specimen may be found at: 2009 Specimen
Semester 1: Fall
CS 1200 CS/IS Overview 1 1
CS 1800 Discrete Structures 4
CS 1801 Recitation for CS 1800 0
CS 2500 Fundamentals of Computer Science 1 4
CS 2501 Lab for CS 2500 1
ENGL 1111 College Writing 4
ARTF 1124 3D Foundation 4
ARTF 1125 3D Tools: Form Basics 1
Co-op Preparation
Starting in Fall 2012, all students will take CS 1210 in the semester before going on co-op.
CS 1210 CS/IS Overview 2: Co-op Preparation 1
Semester 2: Spring
CS 2510 Fundamentals of Computer Science 2 4
CS 2511 Lab for CS 2510 1
CS 2800 Logic and Computation 4
CS 2801 Lab for CS 2800 1
GAME 1110 Games and Society 4
GAME 1111 Recitation for GAME 1110 0
ARTF 1122 2D Foundation 4
ARTF 1123 2D Tools: Imaging Basics 1
Semester 3: Fall
CS 3500 Object-Oriented Design 4
MATH 1260 Math Fundamentals for Games 4
PSYC 1101 Foundations of Psychology 4
Elective 1 4
Semester 4: Spring
CS 3800 Theory of Computation 4
CS 4300 Computer Graphics 4
GAME 2150 Programming for Games 4
Elective 2 4
Semester 5: Fall
IS 4300 Human Computer Interaction 4
GAME 3150 Game Design Algorithms 4
GAME 3700 Game Projects: Pre-Production 4
Creative Industries Elective 1 4 or 5
Semester 6: Fall
GAME 3800 Game Projects: Assets & Prototyping 4
ENGL 3302 Advanced Writing in the Technical Professions 4
Creative Industries Elective 2 4 or 5
Elective 3 4
Semester 7: Fall
CS 4500 Software Development 4
GAME 4700 Game Design Capstone 1 4
Creative Industries Elective 3 4 or 5
Elective 4 4
Semester 8: Spring
CS 4000 Senior Seminar 1
GAME 4701 Game Design Capstone 2 4
SOCL 4528 Computers & Society 4
Creative Industries Elective 4 4 or 5
Elective 5 4