On Friday, some of the best gaming and edu­ca­tion minds in the area gath­ered at the North­eastern University-​​Seattle campus to kick off an ambi­tious, long-​​term project to create just such a game.

G.A.M.E.S. — short for Girls Advancing in Math, Engi­neering and Sci­ence — includes par­tic­i­pants from North­eastern, the Uni­ver­sity of Washington’s Center for Game Sci­ence, the pri­vate DigiPen Insti­tute for game devel­opers, and game com­pa­nies such as Big Fish and Her Interactive.

The idea is the brain­child of Tayloe Wash­burn, dean of Northeastern-​​Seattle. He thinks a suc­cessful game could under­score the advan­tages of a career in sci­ence, tech­nology, engi­neering and math (STEM) fields for young girls.

Read the article at The Seattle Times →