Vet­eran video game designer Aubrey Hodges says the best work he ever did was for 38 Stu­dios LLC’s Project Coper­nicus, Curt Schilling’s ambi­tious effort to develop the next block­buster game. “It looked stun­ning. It sounded great. That’s the heart­break,” said Hodges, a former audio director at 38 Studios.

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