Education and research within this growing discipline can equip grad and undergrad students with skills to harness different types of careers including:
- Game industry careers:
- Game programmer
- Game software engineer
- Game designer
- Game producer
- Game tester
- Game user experience researcher
- Game Entrepreneur building games within the indie market
- Interactive Media artist
- Graphic designer
- Web designer
- User experience designer
- Interaction designer
- Academic researcher in fields: interactive media, HCI, computer science, game design
- usability engineer
- game/interactive media user researcher
- careers targeting the traditional disciplines (we encourage a T shaped education where student focus on the depth area within the traditional discipline but get broader education to allow them to target new emerging interdisciplinary area like games, as a result students will have the skills needed to target traditional venues outside of games and interactive media):
- Artist
- Designer
- Software Engineer
- Programmer
- Tester