Games for Impact is a research area focused on the use of games for education, training, health, or other applications beyond entertainment. The group investigates the development of games for health behavior change in eating, health, or exercising. Games for Impact also investigate development of games for education and training.
An example is My Spa Resort, a game developed by Igniteplay to promote healthy eating and exercise. Faculty at PLAIT is working collaboratively with Igniteplay to develop and evaluate the game for health behavior change.
Faculty: Alessandro Canossa, Anders Drachen, Casper Harteveld, Magy Seif El-Nasr, Carmen Sceppa, Mariya Shiyko, and Gillian Smith.
Post Doctoral Researcher: Shree Durga
Students: Pamela Naab, PhD Student, Bouve College of Health Sciences
Selected Publications:
- Seif El-Nasr, M., Andres, L., Lavender, T., Funk, N., Jahangir, N., and Sun, M. (2011). IgnitePlay: Encouraging and Sustaining Healty Living through Social Games. International Games and Innovation Conference.