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DTSTART:20131103T020000
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DTSTART:20140309T020000
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UID:http://www.northeastern.edu/games/?post_type=ai1ec_event&#038\;p=769&#0
 38\;instance_id=
DTSTAMP:20130523T030715Z
CONTACT:
DESCRIPTION:<p><strong>Abstract</strong></p>\n<p>In this tutorial talk I wi
 ll describe cognitive architectures as a computational way to provide a un
 ified theory of cognition. I will note several prominent architectures\, u
 sing them to emphasize what is currently common between them and provide s
 ome examples from work we&#8217\;ve done with Soar\, ACT-R\, and CoJACK.  
 I&#8217\;ll conclude by noting some successes (producing behavior in simul
 ations\, suggesting design changes to airports and phones\, and steps towa
 rds Dunbar&#8217\;s number)\, and some open problems (ease of use\, emotio
 ns\, interaction\, mindfulness\, social).</p>\n<p><strong> Bio </strong><b
 r />\nFrank Ritter is a professor of IST\, of computer science\, and ofpsy
 chology at Penn State.  He is interested in cognitivearchitectures\, how t
 o apply them\, build them\, analyse them.  He hasused them to test interfa
 ces and to test how networks growdifferently if network members have limit
 ed memory.  With colleaguesat St. Andrews and at EBay is writing a textboo
 k on HCI that issecretly a modeling book\, to create a model of users in d
 esigner&#8217\;sheads. <a href='http://www.frankritter.com/ritter.html'>ht
 tp://www.frankritter.com/ritter.html</a></p>\n
DTSTART;TZID=America/New_York:20130227T114500
DTEND;TZID=America/New_York:20130227T131500
LOCATION:108 WVG
SUMMARY:Cognitive architectures: What they are and future problems and pers
 pectives
URL:http://www.northeastern.edu/games/ai1ec_event/frank-ritter-cognitive-ar
 chitectures/?instance_id=
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