126 Meserve Hall
Professor of the Practice of Game Design
Susan Gold is founder of the Global Game Jam, a world wide, annual game creation event. The jam is a Guinness World Record event – held over 48-hours and now hosted in over 93 countries around the world. Ms Gold is a skilled facilitator at bridging art, science, technology, industry & academia together for large international audiences. Prof. Gold’s personal focus is on collaboration especially in video games both in play and development. Current research projects involve games as a tool for learning history. She led the International Game Developers Association (IGDA) Education SIG from 2006 to 2010, she is a member of the SIGGRAPH Education Committee from 2003 to present, and she is currently on advisory boards of 6 academic game programs. She has been the Keynote speaker at several international game conferences including SiGGRAPH, Game Developers Conference (GDC), Foundation of Digital Games (FDG), DiGRA, DigiWorld Game Summit, Game Developers Conference China to name a few. From 2009-2014 Susan consulted with the Office of Science &Technology Policy at the White House with projects like Apps for Healthy Kids, STEM education initiative and the Federal Working Group in Games. She is the recipient of IGDA MVP Award 2008, 2009, the CEDEC Programming Award 2012. Ms. Gold has also held academic positions in Fine Art & Game Education programs from 1999 to present.