140 Meserve Hall

Casper Harteveld

Assistant Professor – Game Design, Art + Design, College of Arts, Media and Design

Dr. Harteveld is an assistant professor in the Game Design Program and a member of the Playable Innovative Technologies research group. He earned his Ph.D. from Delft University of Technology in The Netherlands where he worked as a researcher in the faculty of technology, policy & management and was affiliated with the TU-Delft Centre for Serious Gaming, and Deltares, an applied research institute in the field of water, subsurface, and infrastructure. He received his Bachelor of Science and Master of Science (cum laude) in systems engineering, policy analysis, and management at Delft University of Technology and his Bachelor of Science in psychology at Leiden University in The Netherlands. Dr. Harteveld was the lead designer of the 3D digital game, Levee Patroller, which has been exhibited at the NEMO Science Museum in Amsterdam and the Delft Science Centre, and co-designer and advisor of countless other industry- and government-funded games – from simple board and card games to virtual worlds. He is the author of the books Triadic Game Design (Springer, 2011) and Making Sense of Virtual Risks (IOS Press, 2012), has written over 20 other publications, and was guest editor for Simulation & Gaming. His research focuses on the design, use, and evaluation of games with a serious purpose. He is specifically interested in the use of games to foster sense-making skills – a use he considers sensegaming – and to learn more about what sense-making is and how it can be improved in non-game environments. For his work he was awarded the Young Talent Prize of Information Systems from The Royal Holland Society of Sciences and Humanities. He teaches the courses Game Interface Design and Games and Learning.



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