Global Game Jam 2016

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Global Game Jam 2016

Fri, Jan 29, 2016-Sun, Jan 31, 2016 All day event 360 Huntington Avenue, Digital Media Commons - Snell Library $25
Fri, Jan 29, 2016-Sun, Jan 31, 2016
All day event 360 Huntington Avenue, Digital Media Commons - Snell Library $25

The Playable Innovative Technologies (PLAIT) Lab together with the Digital Media Commons (DMC) will host the 2015 Boston Global Game Jam (GGJ) at Northeastern University.

What is the Global Game Jam? Global Game Jam is the premier annual game creation event that fosters the development of innovative game concepts and promotes international collaboration and teamwork. GGJ brings together thousands of game development enthusiasts participating through many local jams around the world on a single weekend. GGJ has proven itself to be an incubator for creative experiments and new start-ups. Some of the successes have included games being published and exciting collaboration opportunities for participants. More information at http://globalgamejam.org or look at our GGJ Participants Page that we put together with the help of many jammers all over the world.

We Want You to Innovate! We encourage participants at this GGJ site to innovate. Teams can innovate by thinking of new game mechanisms or by using themes or topics that haven’t been used in games. The GGJ offers a great opportunity to experiment and to deliver short but wonderful game experiences. You want to capture players with something new and revealing in a short amount of gameplay time. That happens with something innovative. To help facilitate this innovation, we will brainstorm about possible innovative approaches on Friday evening. In addition, PLAIT faculty will be available to brainstorm with you.

What Should I Bring? To register please visit, http://globalgamejam.org/user/signup/to/participate/using.  Although the DMC has computers available, we highly encourage participants to bring their own laptop. This is because some of the group spaces don’t have computers and you may decide with your group to work there. In addition, it is impossible to download software on DMC computers and so if you are need of dedicated game software (e.g., Unity or UDK), you need to rely on your own laptop. Software can be found here: http://dmc.northeastern.edu/abilities/all/software

Who Can Attend? Anyone with an interest in designing games can attend. All participants must be 18 years or older. You don’t need to have experience in designing a game before and you don’t need to have programming skills. In designing a game various assets and skills are needed other than programming: writing, art, sound, and game design. Teams need a mix of people with various backgrounds and while forming the teams we will make sure teams are balanced.

Where will the Jam take place? The magic will happen at the Digital Media Commons (DMC), a state-of-the-art facility that opened her doors in Fall 2012. It is a collaborative learning facility made up of a number of group work areas, high-power computer workstations and expert support. The Digital Media Commons provides new access to professional-grade hardware and software previously only available to members in specialized programs. New capabilities in animation, GIS, CAD, high-quality printing, video & audio production are available to all. Dual-monitor Apple and PC workstations provide high-power computing to deliver seamless media production, modeling, data analysis, and more. A number of new collaboration areas also bring groups together to facilitate easy sharing with plug-in monitors for laptops, mobile whiteboards, flexible seating and movable tables, all based on a grid of power so users are never far from an outlet to power their devices.

Presented by: Game Design Program, College of Arts, Media and Design and College of Computer and Information Science, PLAIT Research Lab.

Location

360 Huntington Avenue

Digital Media Commons - Snell Library